Download Creating Game Art for 3d Engines (Game Development) (Mixed media product) - Common PDF
Book By By (author) Brad Strong / DMCA

Creating Game Art For 3D Engines (Game Development) (Mixed Media Product) - Common

Using Autodesk[registered] 3ds Max[registered] to generate models and animations, and Torque as the 3D game engine, this book provides step-by-step instructions on how to model, unwrap, texture, rig, export, and script the essential art assets required for a game. It teaches you how to create art specifically with the game engine in mind....

Misc. Supplies: 332 pages
Publisher: Charles River Media (2007)
ASIN: B00FKYPKUG
Format: PDF Text djvu ebook

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“Well written, straight forward coverage of all the steps and techniques necessary to model, texture, and animate 3d assets for your game. It is by no means a comprehensive guide, but never claims to be. If you are looking for a primer on 3d studio ...”